The lack of the wing tip guns should be immediately apparent. I knew this would be a dividing subject, with some people liking it while others would not. Still I would not allow myself to be swayed. The guns had to go, if for no other reason than the fact that the real-life Mitchell did not have any large guns mounted on the wing tips.
I started with 2:1 mix of Vallejo's USN Light Ghost Grey primer and VGC Wolf Grey. I then masked off the bottom half of the ship and the engine cowls and airbrushed the top with VMC Reflective Green.
The engines, the intakes and a few parts below the S-foils were painted with a 1:5 mix of VGC Earth and VGC Cold Grey, while the exhausts and guns were painted with VMC German Grey.
The engine cowls were painted with a 1:1 mix of AP Daemon Yellow and VGC Plague Brown and the windows got a coat of VGC Sombre Grey. Finally, I used Reflective Green to extend the green dividing line between the top and bottom half of the fuselage in a wavy and irregular pattern.
With that done I airbrushed the ship with a few layers of gloss varnish in preparation for the shading stage. I made a black oil wash and applied it to all recesses. When dry I removed the excess and left it to settle over the night. I later sprayed a layer of satin varnish in order to seal the wash.
Highlighting was mainly done in three layers for each colour with the exception of the engines which I first shaded further with a thin layer of AP Strong Tone ink:
Top of the ship
- 2:1 mix of Reflective Green and VGC Dead Flesh
- 1:1 mix using the previous set of colours
- 4:7 mix using the first set of colours
- Wolf Grey
- Diluted AP Matt White
- Almost undiluted Matt White
Guns and exhausts
- 2:1 mix of German Grey and Cold Grey
- 1:2 mix using the previous set of colours
- Cold Grey
- 2:2:1 mix of Daemon Yellow, Plague Brown and Matt White
- 1:1:1 mix using the previous set of colours
- 1:1:3 mix using the first set of colours
- 1:1:4 mix of Earth, VGC Stonewall Grey and Cold Grey
- 1:6:4 mix using the previous set of colours
- 1:1 mix of Stonewall Grey and Matt White
- Matt White
The astromech's body was painted with Stonewall Grey, shaded with some AP Dark Tone ink, and highlighted with Matt White. The head was then painted with AP Gun Metal and detailed with the same yellow mix that I had earlier used for the engine cowls. Finally, I painted some marks and lenses using German Grey.
Unfortunately the yellow and metallic colour didn't work properly together; both being quite bright and reflecting light to a great degree meant that it was hard to distinguish the colours from each other. In order to solve this problem I went back and repainted the dome, only using a 1:1 mix of Cold Grey and Sombre Grey instead of the metallic paint.
The reflections on the windows were achieved by painting thin glazes using Sombre Grey with a tiny amount of Wolf Grey mixed in. For each subsequent layer I mixed in a further tiny amount of Wolf Grey. For the very final layers I used pure Wolf Grey.
The Rebel logo on the wings were simply painted using some VGC Scar Red. I choose this colour specifically for it's lack of brightness. I feared a brighter red colour would have shifted the focal point away from the rest of the model and that type of distraction was not what I needed.
I repeated the process with a dark brown oil paint called Raw Umber, only to a smaller degree. Finally, on many streaks I painted thin lines of diluted Earth in order to make the streaks more visible.
The engine glow was achieved with several thin glazes of Scar Red. The very middle was painted with Scar Red mixed with some Matt White. Unfortunately I completely forgot to take a picture of this stage though it's pretty damned similar to many other ships I've painted so you should be able to get an idea of how it looks.